47 lines
1.5 KiB
Markdown
47 lines
1.5 KiB
Markdown
# Squirrel Forest
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A small 2D adventure-platformer prototype about a squirrel exploring a living woodland full of unusual flora, fauna and mushrooms.
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## Prototype loop
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- Explore a continuous side-scrolling forest.
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- Run and jump across roots and branches.
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- Collect acorns while searching for five unusual mushrooms.
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- Pass through named woodland areas with ferns, flowers, frogs and butterflies.
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- Find all five forest caps to awaken the Moonlit Grove.
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- Follow the fireflies to complete the prototype trail.
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Everything in the first prototype uses Phaser-generated textures, so there are no external art dependencies yet.
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## Controls
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- **Move:** A/D or Left/Right
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- **Jump:** W, Up or Space
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- **Touch:** on-screen left/right/jump controls
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## Run
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```bash
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npm install
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npm run dev
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```
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Production build:
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```bash
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npm run build
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```
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## Direction
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The intended feel is a cosy exploratory woodland adventure: dense layers of forest, lots of discoverable species, small traversal secrets and environmental storytelling rather than combat-first progression.
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Good next slices:
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1. replace generated graphics with a hand-painted squirrel animation set;
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2. add climbable trunks and branch-to-branch movement;
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3. introduce a field-guide journal for discovered plants, fungi and animals;
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4. split the forest into richer biome pockets such as birch grove, damp hollow, old oak canopy and moonlit marsh;
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5. add tiny NPC animals and lightweight quests;
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6. add ambient audio, leaf particles, weather and a day/night cycle.
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