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# Squirrel Forest
A small 2D adventure-platformer prototype about a squirrel exploring a living woodland full of unusual flora, fauna and mushrooms.
## Prototype loop
- Explore a continuous side-scrolling forest.
- Run and jump across roots and branches.
- Collect acorns while searching for five unusual mushrooms.
- Pass through named woodland areas with ferns, flowers, frogs and butterflies.
- Find all five forest caps to awaken the Moonlit Grove.
- Follow the fireflies to complete the prototype trail.
Everything in the first prototype uses Phaser-generated textures, so there are no external art dependencies yet.
## Controls
- **Move:** A/D or Left/Right
- **Jump:** W, Up or Space
- **Touch:** on-screen left/right/jump controls
## Run
```bash
npm install
npm run dev
```
Production build:
```bash
npm run build
```
## Direction
The intended feel is a cosy exploratory woodland adventure: dense layers of forest, lots of discoverable species, small traversal secrets and environmental storytelling rather than combat-first progression.
Good next slices:
1. replace generated graphics with a hand-painted squirrel animation set;
2. add climbable trunks and branch-to-branch movement;
3. introduce a field-guide journal for discovered plants, fungi and animals;
4. split the forest into richer biome pockets such as birch grove, damp hollow, old oak canopy and moonlit marsh;
5. add tiny NPC animals and lightweight quests;
6. add ambient audio, leaf particles, weather and a day/night cycle.