217 Commits

Author SHA1 Message Date
fcba9c74ab Use four-frame rotating player airship 2026-09-19 03:47:59 +00:00
69e67b50e9 Add four-frame player airship sprite sheet 2026-09-19 03:47:36 +00:00
e85920f4f3 Use cannonball image for broadside projectiles 2026-09-19 03:33:13 +00:00
cdd5963e0f Add cannonball projectile asset 2026-09-19 03:32:43 +00:00
265e082b7b Fix shared pirate damage import 2026-09-19 01:26:44 +00:00
3f86d45bd3 Align hit reaction wiring test with shared damage constant 2026-09-19 01:25:35 +00:00
9adf91162a Tighten combat AI and HUD state flow 2026-09-19 01:24:49 +00:00
79f98ce568 Raise top HUD stat overlays 2026-09-19 01:12:35 +00:00
63edc13268 Tidy top stats text overlays 2026-09-19 01:05:41 +00:00
7c2b81d4fc Tidy health card text overlays 2026-09-19 00:12:09 +00:00
b352faf5f5 Wire fresh player health sprite sheet 2026-09-19 00:01:05 +00:00
3ef3c721c4 Add fresh player health sprite sheet 2026-09-19 00:00:33 +00:00
18588a3718 Verify staged artifact update path 2026-09-18 23:57:37 +00:00
1a7fb9552f Smoke test staged artifact import 2026-09-18 23:57:07 +00:00
1c879345c0 Match player and enemy health HUD styling 2026-09-18 22:33:25 +00:00
60369a24f3 Fix player health HUD sprite alignment 2026-09-18 22:13:07 +00:00
9eb221cc76 Repair high-resolution player health WebP payload 2026-09-18 19:41:15 +00:00
4ee9aa036b Sharpen player health HUD 2026-09-18 11:39:50 +00:00
7395b5b125 Render player health from crisp individual frames 2026-09-18 07:39:56 +00:00
3612b502bb Align projectile lifecycle wiring test 2026-09-18 07:09:21 +00:00
618a881268 Resolve projectile collisions by explicit owner tag 2026-09-18 07:08:13 +00:00
f39b13dcac Align player hit FX test with safe reaction 2026-09-18 06:43:25 +00:00
cc06e73e59 Keep player entity stable after non-lethal hits 2026-09-18 06:41:47 +00:00
c7188e4f8f Consume processed pirate shots reliably 2026-09-18 06:32:23 +00:00
07114e85dc Update reload HUD wiring test 2026-09-18 06:26:43 +00:00
e0508c0d43 Map HUD to game state and animate player hits 2026-09-18 06:25:21 +00:00
6b7cf5cdaf Align player health resolution guard with asset 2026-09-18 05:49:10 +00:00
87bf4a4f5e Update combat and control wiring coverage 2026-09-18 05:47:14 +00:00
d7614ac85b Test pirate classes and separation 2026-09-18 05:46:55 +00:00
bb959832c4 Show reload state and pirate classes in HUD 2026-09-18 05:46:33 +00:00
6e7f0b28a4 Keep mobile helm input fully analog 2026-09-18 05:46:06 +00:00
f07c8117a6 Use class max hull in legacy HUD 2026-09-18 05:45:53 +00:00
d5cd19cdb1 Add pirate classes separation and control tuning 2026-09-18 05:45:32 +00:00
f85dfe4798 Add pirate class and separation config 2026-09-18 05:44:58 +00:00
640fbd8577 Add high-res player health frame 03 2026-09-18 05:29:55 +00:00
0f49035e4f Cover analog helm and broadside cooldowns 2026-09-18 05:28:57 +00:00
d786a1a416 Restore verified player health sheet 2026-09-18 05:28:45 +00:00
6e964241cc Add high-res player health frame 02 2026-09-18 05:28:36 +00:00
d55bbf3309 Use analog helm and independent broadsides 2026-09-18 05:28:24 +00:00
ff99f4e8c8 Add high-res player health frame 00 2026-09-18 05:27:22 +00:00
1e05b407a0 Guard native player health resolution 2026-09-18 05:26:05 +00:00
ea12250556 Render player health at native resolution 2026-09-18 05:25:37 +00:00
caaffe4ec8 Use native-resolution player health frame 2026-09-18 05:25:19 +00:00
6ae6039f0b Add high-res player health chunk 4 2026-09-18 05:17:38 +00:00
055c911735 Add high-res player health chunk 3 2026-09-18 05:17:33 +00:00
1476aedcf7 Add high-res player health chunk 2 2026-09-18 05:17:29 +00:00
bb493e09a0 Add high-res player health chunk 1 2026-09-18 05:16:09 +00:00
9d3af81cb4 Add high-res player health frame 03 2026-09-18 05:13:01 +00:00
18ca1e91cc Add high-res player health frame 02 2026-09-18 05:12:57 +00:00
dab1210e88 Guard health sprite resolution 2026-09-18 05:09:38 +00:00