18 Commits

Author SHA1 Message Date
f39b13dcac Align player hit FX test with safe reaction 2026-09-18 06:43:25 +00:00
cc06e73e59 Keep player entity stable after non-lethal hits 2026-09-18 06:41:47 +00:00
c7188e4f8f Consume processed pirate shots reliably 2026-09-18 06:32:23 +00:00
07114e85dc Update reload HUD wiring test 2026-09-18 06:26:43 +00:00
e0508c0d43 Map HUD to game state and animate player hits 2026-09-18 06:25:21 +00:00
87bf4a4f5e Update combat and control wiring coverage 2026-09-18 05:47:14 +00:00
0f49035e4f Cover analog helm and broadside cooldowns 2026-09-18 05:28:57 +00:00
c60d54f63b Test health sprite HUD wiring 2026-09-18 02:20:04 +00:00
d3e19fdd42 Test portrait HUD stack spacing 2026-09-18 01:18:47 +00:00
2ccd6e4527 Test per-projectile hit wiring 2026-09-18 01:16:17 +00:00
cb139b839e Update hit wiring tests for per-volley damage 2026-09-18 01:12:11 +00:00
806fe2e878 Test per-volley player damage wiring 2026-09-18 01:11:16 +00:00
5ea729a3a8 Update player hit queue wiring assertion 2026-09-18 00:58:56 +00:00
481a83ca7c Test safe player hit FX wiring 2026-09-18 00:58:16 +00:00
a38bccca4d Test player state preservation across first hit 2026-09-18 00:56:43 +00:00
3b8fe08d9e Test wide-screen HUD responsiveness 2026-09-18 00:47:50 +00:00
e2263ec3a1 Fix queued hit wiring assertion 2026-09-18 00:42:19 +00:00
c8f7fa1e1a Add HUD and collision wiring tests 2026-09-18 00:34:52 +00:00