|
|
dab1210e88
|
Guard health sprite resolution
|
2026-09-18 05:09:38 +00:00 |
|
|
|
c60d54f63b
|
Test health sprite HUD wiring
|
2026-09-18 02:20:04 +00:00 |
|
|
|
e740be97a0
|
Test transparent health and top HUD assets
|
2026-09-18 02:19:48 +00:00 |
|
|
|
d3e19fdd42
|
Test portrait HUD stack spacing
|
2026-09-18 01:18:47 +00:00 |
|
|
|
2ccd6e4527
|
Test per-projectile hit wiring
|
2026-09-18 01:16:17 +00:00 |
|
|
|
0755d0820c
|
Test repeated per-projectile player damage
|
2026-09-18 01:16:14 +00:00 |
|
|
|
cb139b839e
|
Update hit wiring tests for per-volley damage
|
2026-09-18 01:12:11 +00:00 |
|
|
|
806fe2e878
|
Test per-volley player damage wiring
|
2026-09-18 01:11:16 +00:00 |
|
|
|
8373bc0d2e
|
Test repeated pirate broadside damage
|
2026-09-18 01:11:12 +00:00 |
|
|
|
5ea729a3a8
|
Update player hit queue wiring assertion
|
2026-09-18 00:58:56 +00:00 |
|
|
|
481a83ca7c
|
Test safe player hit FX wiring
|
2026-09-18 00:58:16 +00:00 |
|
|
|
a38bccca4d
|
Test player state preservation across first hit
|
2026-09-18 00:56:43 +00:00 |
|
|
|
19ce095e7f
|
Test non-mutating first player hit flow
|
2026-09-18 00:52:17 +00:00 |
|
|
|
3b8fe08d9e
|
Test wide-screen HUD responsiveness
|
2026-09-18 00:47:50 +00:00 |
|
|
|
e2263ec3a1
|
Fix queued hit wiring assertion
|
2026-09-18 00:42:19 +00:00 |
|
|
|
dffba721e1
|
Add first player hit lifecycle regression
|
2026-09-18 00:40:37 +00:00 |
|
|
|
bc2e37bf2f
|
Add diagnostics buffer tests
|
2026-09-18 00:35:16 +00:00 |
|
|
|
c8f7fa1e1a
|
Add HUD and collision wiring tests
|
2026-09-18 00:34:52 +00:00 |
|
|
|
9e24a5e1e1
|
Add controller asset integrity tests
|
2026-09-18 00:34:49 +00:00 |
|
|
|
90e44264a2
|
Add combat regression tests
|
2026-09-18 00:34:45 +00:00 |
|