airship-phaser/src/mobile-hud.js

753 lines
22 KiB
JavaScript

import Phaser from 'phaser';
import topHudSrc from './assets/controller/top-hud.js';
import playerHealthSrc from './assets/controller/player-health.js';
import enemyHealthSrc from './assets/controller/enemy-health.js';
import cannonRoundelSrc from './assets/controller/cannon-roundel.js';
import helmFrameSrc from './assets/controller/helm-frame.js';
import helmKnobSrc from './assets/controller/helm-knob.js';
import { airshipLog } from './diagnostics.js';
const isDesktopPointer = window.matchMedia('(hover: hover) and (pointer: fine)');
if (!isDesktopPointer.matches) {
const root = document.querySelector('#mobile-controls');
if (root) {
const style = document.createElement('style');
style.textContent = `
#mobile-controls.controller-active {
overflow: hidden;
}
#controller-hud {
position: absolute;
inset: 0;
z-index: 1;
overflow: hidden;
pointer-events: none;
user-select: none;
-webkit-user-select: none;
color: #f8e8b7;
font-family: Georgia, 'Times New Roman', serif;
font-weight: 700;
text-shadow: 0 1px 2px #000, 0 0 5px rgba(47, 22, 2, .95);
}
.steam-piece {
position: absolute;
pointer-events: none;
}
.steam-piece > img {
display: block;
width: 100%;
height: auto;
pointer-events: none;
user-select: none;
-webkit-user-select: none;
}
.steam-top {
left: 0;
top: 0;
width: 100%;
height: auto;
aspect-ratio: 960 / 246;
overflow: visible;
}
.steam-top-value {
position: absolute;
top: 68%;
transform: translate(-50%, -50%);
min-width: 32px;
text-align: center;
white-space: nowrap;
color: #ffe6a1;
font-size: clamp(9px, 2.7vw, 13px);
line-height: 1;
}
.steam-speed { left: 9.3%; }
.steam-heading { left: 21.2%; }
.steam-wave { left: 50%; top: 72%; }
.steam-hostiles { left: 65.4%; }
.steam-kills { left: 78.2%; }
.steam-range { left: 91.1%; }
.steam-player-card,
.steam-enemy-card {
top: clamp(80px, 10.3vh, 90px);
aspect-ratio: 360 / 130;
background-repeat: no-repeat;
background-position: 0 0;
background-color: transparent;
overflow: visible;
}
.steam-player-card {
left: -1%;
width: 53%;
background-size: 100% 100%;
}
.steam-enemy-card {
right: -1%;
width: 46%;
background-size: 400% 300%;
}
.steam-player-health-tint,
.steam-player-health-cover {
position: absolute;
pointer-events: none;
border-radius: 999px;
}
.steam-player-health-tint {
left: 39.5%;
top: 56.5%;
width: 49%;
height: 19%;
transform-origin: left center;
background: transparent;
mix-blend-mode: color;
z-index: 1;
}
.steam-player-health-cover {
right: 11.5%;
top: 56.5%;
width: 0;
height: 19%;
background: #111416;
z-index: 2;
}
.steam-card-name,
.steam-card-value {
position: absolute;
transform: translate(-50%, -50%);
white-space: nowrap;
text-align: center;
pointer-events: none;
}
.steam-card-name {
top: 28%;
color: #f6d58e;
font-size: clamp(8px, 2.2vw, 11px);
letter-spacing: .06em;
}
.steam-player-card .steam-card-name {
left: 61%;
}
.steam-enemy-card .steam-card-name {
left: 39%;
}
.steam-card-value {
top: 67%;
color: #fff0bd;
font-size: clamp(8px, 2.4vw, 12px);
}
.steam-player-card .steam-card-value {
left: 61%;
}
.steam-enemy-card .steam-card-value {
left: 39%;
}
.steam-radar-wrap {
left: 1%;
bottom: max(8px, env(safe-area-inset-bottom));
width: min(39vw, 174px);
aspect-ratio: 1;
}
.steam-helm-frame {
position: absolute;
inset: 0;
width: 100%;
height: 100%;
object-fit: contain;
pointer-events: none;
z-index: 1;
}
.steam-piece > img.steam-helm-knob {
position: absolute;
left: 50%;
top: 46%;
width: 16%;
height: auto;
object-fit: contain;
transform: translate(-50%, -50%);
pointer-events: none;
z-index: 3;
will-change: transform;
}
.steam-helm-label {
position: absolute;
left: 50%;
bottom: 5%;
transform: translateX(-50%);
width: 55%;
text-align: center;
color: #ffe5a0;
font-size: clamp(8px, 2.5vw, 12px);
letter-spacing: .12em;
pointer-events: none;
}
#steam-radar-contacts {
position: absolute;
left: 17%;
top: 14%;
width: 66%;
height: 69%;
border-radius: 50%;
overflow: hidden;
z-index: 2;
}
.steam-radar-player,
.steam-radar-dot {
position: absolute;
width: 6px;
height: 6px;
margin: -3px 0 0 -3px;
border-radius: 50%;
box-shadow: 0 0 6px currentColor;
}
.steam-radar-player {
left: 50%;
top: 50%;
color: #ffe08c;
background: currentColor;
}
.steam-radar-dot {
color: #ff5c42;
background: currentColor;
}
.steam-cannon-port,
.steam-cannon-starboard {
right: 3%;
width: min(22vw, 104px);
aspect-ratio: 1;
overflow: visible;
}
.steam-cannon-port {
bottom: max(116px, calc(env(safe-area-inset-bottom) + 112px));
}
.steam-cannon-starboard {
bottom: max(8px, env(safe-area-inset-bottom));
}
.steam-cannon-port > img,
.steam-cannon-starboard > img {
width: 100%;
height: 100%;
object-fit: cover;
border-radius: 50%;
clip-path: circle(49% at 50% 50%);
}
.steam-action-label {
position: absolute;
left: 50%;
bottom: 7%;
transform: translateX(-50%);
min-width: 48%;
padding: 2px 7px;
border: 1px solid rgba(232, 184, 91, .55);
border-radius: 999px;
background: rgba(8, 25, 31, .82);
text-align: center;
color: #ffe5a0;
font-size: clamp(8px, 2.3vw, 11px);
line-height: 1.1;
letter-spacing: .1em;
white-space: nowrap;
box-shadow: 0 1px 4px rgba(0,0,0,.5);
}
.steam-status {
display: none;
position: absolute;
left: 50%;
top: 27%;
transform: translateX(-50%);
max-width: 72%;
padding: 7px 12px;
border: 1px solid rgba(201, 146, 60, .7);
border-radius: 8px;
background: rgba(8, 20, 24, .82);
color: #fff0c3;
font-size: clamp(10px, 3vw, 14px);
text-align: center;
white-space: pre-line;
box-shadow: 0 4px 18px rgba(0,0,0,.35);
}
.steam-status.visible {
display: block;
}
#mobile-controls.controller-active #drag-stick {
left: 1%;
bottom: max(8px, env(safe-area-inset-bottom));
top: auto;
width: min(39vw, 174px);
height: auto;
aspect-ratio: 1;
border: 0;
border-radius: 50%;
background: transparent;
box-shadow: none;
backdrop-filter: none;
-webkit-backdrop-filter: none;
z-index: 3;
}
#mobile-controls.controller-active #drag-stick::before,
#mobile-controls.controller-active #drag-stick::after,
#mobile-controls.controller-active #drag-thumb {
opacity: 0;
}
#mobile-controls.controller-active .mobile-control {
min-width: 0;
height: auto;
padding: 0;
border: 0;
border-radius: 0;
background: transparent;
color: transparent;
font-size: 0;
box-shadow: none;
backdrop-filter: none;
-webkit-backdrop-filter: none;
transform: none;
z-index: 3;
}
#mobile-controls.controller-active .mobile-control.active,
#mobile-controls.controller-active .mobile-control:active {
background: rgba(255, 210, 112, .08);
transform: none;
}
#mobile-controls.controller-active .mobile-control.port,
#mobile-controls.controller-active .mobile-control.starboard {
left: auto;
right: 3%;
width: min(22vw, 104px);
aspect-ratio: 1;
border-radius: 50%;
}
#mobile-controls.controller-active .mobile-control.port {
top: auto;
bottom: max(116px, calc(env(safe-area-inset-bottom) + 112px));
}
#mobile-controls.controller-active .mobile-control.starboard {
top: auto;
bottom: max(8px, env(safe-area-inset-bottom));
}
#mobile-controls.controller-active .mobile-control.restart {
left: auto;
right: 1%;
top: clamp(147px, 20.5vh, 179px);
bottom: auto;
width: 14%;
height: auto;
aspect-ratio: 1;
border-radius: 50%;
}
@media (max-height: 700px) and (max-width: 699px) {
.steam-player-card,
.steam-enemy-card {
top: 76px;
}
.steam-radar-wrap {
width: 34vw;
bottom: max(6px, env(safe-area-inset-bottom));
}
#mobile-controls.controller-active #drag-stick {
width: 34vw;
bottom: max(6px, env(safe-area-inset-bottom));
}
.steam-cannon-port,
.steam-cannon-starboard,
#mobile-controls.controller-active .mobile-control.port,
#mobile-controls.controller-active .mobile-control.starboard {
width: min(20vw, 90px);
}
.steam-cannon-port,
#mobile-controls.controller-active .mobile-control.port {
bottom: max(106px, calc(env(safe-area-inset-bottom) + 102px));
}
}
@media (min-width: 700px) {
:root {
--steam-wide-helm-size: clamp(118px, 28vh, 180px);
--steam-wide-cannon-size: clamp(72px, 18vh, 100px);
--steam-wide-edge-right: max(18px, env(safe-area-inset-right));
--steam-wide-edge-left: max(18px, env(safe-area-inset-left));
--steam-wide-bottom: max(12px, env(safe-area-inset-bottom));
}
.steam-top {
left: 50%;
width: min(64vw, 560px);
height: auto;
aspect-ratio: 960 / 246;
transform: translateX(-50%);
}
.steam-top-value {
font-size: clamp(10px, 1.35vw, 14px);
}
.steam-player-card,
.steam-enemy-card {
top: clamp(70px, 20vh, 104px);
}
.steam-player-card {
left: max(12px, env(safe-area-inset-left));
width: min(34vw, 360px);
}
.steam-enemy-card {
right: max(12px, env(safe-area-inset-right));
width: min(30vw, 330px);
}
.steam-card-name {
font-size: clamp(8px, 1.15vw, 12px);
}
.steam-card-value {
font-size: clamp(8px, 1.25vw, 12px);
}
.steam-radar-wrap,
#mobile-controls.controller-active #drag-stick {
left: var(--steam-wide-edge-left);
bottom: var(--steam-wide-bottom);
width: var(--steam-wide-helm-size);
}
.steam-cannon-port,
.steam-cannon-starboard,
#mobile-controls.controller-active .mobile-control.port,
#mobile-controls.controller-active .mobile-control.starboard {
top: auto;
bottom: var(--steam-wide-bottom);
width: var(--steam-wide-cannon-size);
}
.steam-cannon-starboard,
#mobile-controls.controller-active .mobile-control.starboard {
right: var(--steam-wide-edge-right);
}
.steam-cannon-port,
#mobile-controls.controller-active .mobile-control.port {
right: calc(var(--steam-wide-edge-right) + var(--steam-wide-cannon-size) + 14px);
}
#mobile-controls.controller-active .mobile-control.restart {
right: max(12px, env(safe-area-inset-right));
top: clamp(118px, 30vh, 168px);
width: clamp(52px, 8vw, 76px);
}
.steam-status {
top: clamp(92px, 24vh, 144px);
max-width: min(44%, 430px);
font-size: clamp(10px, 1.25vw, 14px);
}
}
@media (min-width: 1100px) {
.steam-top {
width: min(52vw, 560px);
}
.steam-player-card {
width: min(28vw, 360px);
}
.steam-enemy-card {
width: min(25vw, 330px);
}
}
`;
document.head.appendChild(style);
root.classList.add('controller-active');
const hud = document.createElement('div');
hud.id = 'controller-hud';
root.prepend(hud);
const addPiece = (className, src, inner = '') => {
const piece = document.createElement('div');
piece.className = `steam-piece ${className}`;
const image = document.createElement('img');
image.src = src;
image.alt = '';
image.draggable = false;
image.addEventListener('error', () => {
airshipLog('hud:image-error', {
component: className,
srcType: src?.slice?.(0, 32) || 'unknown',
}, 'error');
});
piece.appendChild(image);
if (inner) piece.insertAdjacentHTML('beforeend', inner);
hud.appendChild(piece);
return piece;
};
addPiece('steam-top', topHudSrc, `
<span class="steam-top-value steam-speed" data-steam="speed">0</span>
<span class="steam-top-value steam-heading" data-steam="heading">000°</span>
<span class="steam-top-value steam-wave" data-steam="wave">1</span>
<span class="steam-top-value steam-hostiles" data-steam="hostiles">0</span>
<span class="steam-top-value steam-kills" data-steam="kills">0</span>
<span class="steam-top-value steam-range" data-steam="range">--</span>
`);
const addHealthPiece = (className, src, inner = '') => {
const piece = document.createElement('div');
piece.className = `steam-piece ${className}`;
piece.style.backgroundImage = `url("${src}")`;
const probe = new Image();
probe.addEventListener('load', () => airshipLog('hud:health-sheet-loaded', { component: className }));
probe.addEventListener('error', () => airshipLog('hud:health-sheet-error', { component: className }, 'error'));
probe.src = src;
if (inner) piece.insertAdjacentHTML('beforeend', inner);
hud.appendChild(piece);
return piece;
};
const playerHealthPiece = addHealthPiece('steam-player-card', playerHealthSrc, `
<span class="steam-player-health-tint" data-steam="player-health-tint"></span>
<span class="steam-player-health-cover" data-steam="player-health-cover"></span>
<span class="steam-card-name">SPARROW</span>
<span class="steam-card-value" data-steam="player-hull">100/100</span>
`);
const enemyHealthPiece = addHealthPiece('steam-enemy-card', enemyHealthSrc, `
<span class="steam-card-name">PIRATE</span>
<span class="steam-card-value" data-steam="enemy-hull">CLEAR</span>
`);
const radarPiece = document.createElement('div');
radarPiece.className = 'steam-piece steam-radar-wrap';
const helmFrame = document.createElement('img');
helmFrame.className = 'steam-helm-frame';
helmFrame.src = helmFrameSrc;
helmFrame.alt = '';
helmFrame.draggable = false;
helmFrame.addEventListener('load', () => airshipLog('hud:helm-frame-loaded'));
helmFrame.addEventListener('error', () => airshipLog('hud:helm-frame-error', {}, 'error'));
radarPiece.appendChild(helmFrame);
const helmKnob = document.createElement('img');
helmKnob.className = 'steam-helm-knob';
helmKnob.src = helmKnobSrc;
helmKnob.alt = '';
helmKnob.draggable = false;
helmKnob.addEventListener('load', () => airshipLog('hud:helm-knob-loaded'));
helmKnob.addEventListener('error', () => airshipLog('hud:helm-knob-error', {}, 'error'));
radarPiece.appendChild(helmKnob);
radarPiece.insertAdjacentHTML('beforeend', `
<div id="steam-radar-contacts">
<span class="steam-radar-player"></span>
</div>
<span class="steam-helm-label">HELM</span>
`);
hud.appendChild(radarPiece);
addPiece('steam-cannon-port', cannonRoundelSrc, `
<span class="steam-action-label">PORT</span>
`);
addPiece('steam-cannon-starboard', cannonRoundelSrc, `
<span class="steam-action-label">STBD</span>
`);
const status = document.createElement('div');
status.className = 'steam-status';
status.dataset.steam = 'status';
hud.appendChild(status);
const fields = Object.fromEntries(
[...hud.querySelectorAll('[data-steam]')].map((el) => [el.dataset.steam, el]),
);
const radarContacts = radarPiece.querySelector('#steam-radar-contacts');
const setHelmKnob = (x = 0, y = 0) => {
const maxOffset = Math.min(radarPiece.clientWidth * 0.16, 24);
const px = Math.max(-1, Math.min(1, x)) * maxOffset;
const py = Math.max(-1, Math.min(1, y)) * maxOffset;
helmKnob.style.transform = `translate(-50%, -50%) translate(${px}px, ${py}px)`;
};
window.addEventListener('airship:helm-vector', (event) => {
setHelmKnob(event.detail?.x ?? 0, event.detail?.y ?? 0);
});
window.addEventListener('blur', () => setHelmKnob(0, 0));
const radarDots = Array.from({ length: 10 }, () => {
const dot = document.createElement('span');
dot.className = 'steam-radar-dot';
dot.hidden = true;
radarContacts.appendChild(dot);
return dot;
});
const oldHudKeys = [
'hudGraphics',
'brandText',
'speedText',
'headingText',
'waveText',
'combatText',
'playerHullLabel',
'enemyHullLabel',
'controlsHint',
'status',
];
const getScene = () => {
for (const game of Phaser.GAMES || []) {
const scene = game?.scene?.getScene?.('game');
if (scene?.sys?.isActive?.()) return scene;
}
return null;
};
const hideLegacyHud = (scene) => {
for (const key of oldHudKeys) scene[key]?.setVisible?.(false);
};
const clamp01 = (value) => Math.max(0, Math.min(1, value));
const healthFrame = (current, max) => {
const pct = max > 0 ? clamp01(current / max) : 0;
return Math.max(0, Math.min(11, Math.round((1 - pct) * 11)));
};
const setHealthFrame = (piece, frame) => {
const col = frame % 4;
const row = Math.floor(frame / 4);
piece.style.backgroundPosition = `${(col / 3) * 100}% ${(row / 2) * 100}%`;
};
const updateRadar = (scene) => {
const pirates = scene.pirates?.getChildren?.().filter((pirate) => pirate?.active) || [];
radarDots.forEach((dot, index) => {
const pirate = pirates[index];
if (!pirate) {
dot.hidden = true;
return;
}
let dx = (pirate.x - scene.player.x) / 900;
let dy = (pirate.y - scene.player.y) / 900;
const distance = Math.hypot(dx, dy);
if (distance > 1) {
dx /= distance;
dy /= distance;
}
dot.style.left = `${50 + dx * 36}%`;
dot.style.top = `${50 + dy * 36}%`;
dot.hidden = false;
});
};
const update = () => {
const scene = getScene();
if (scene?.player) {
hideLegacyHud(scene);
const heading = ((scene.player.angle % 360) + 360) % 360;
const activePirates = scene.pirates?.countActive?.(true) || 0;
const nearest = scene.nearestPirate?.() || { pirate: null, range: Infinity };
const pirate = nearest.pirate;
const range = nearest.range;
const playerHull = Math.max(0, scene.playerHull ?? 100);
const enemyHull = pirate ? Math.max(0, pirate.getData?.('hull') ?? 0) : 0;
fields.speed.textContent = `${Math.abs(scene.playerSpeed || 0).toFixed(0)}${scene.playerSpeed < 0 ? 'R' : ''}`;
fields.heading.textContent = `${heading.toFixed(0).padStart(3, '0')}°`;
fields.wave.textContent = String(scene.wave || 1);
fields.hostiles.textContent = String(activePirates);
fields.kills.textContent = String(scene.defeated || 0);
fields.range.textContent = Number.isFinite(range) ? `${Math.round(range)}m` : '--';
fields['player-hull'].textContent = `${playerHull}/100`;
fields['enemy-hull'].textContent = pirate ? `${enemyHull}/120` : 'CLEAR';
const playerPct = clamp01(playerHull / 100);
fields['player-health-cover'].style.width = `${(1 - playerPct) * 49}%`;
fields['player-health-tint'].style.transform = `scaleX(${playerPct})`;
fields['player-health-tint'].style.background = playerPct > 0.66
? 'transparent'
: playerPct > 0.33
? 'rgba(255, 210, 0, .58)'
: 'rgba(255, 45, 18, .72)';
setHealthFrame(enemyHealthPiece, pirate ? healthFrame(enemyHull, 120) : 11);
const statusText = scene.status?.text?.trim?.() || '';
fields.status.textContent = statusText;
fields.status.classList.toggle('visible', Boolean(statusText));
updateRadar(scene);
}
requestAnimationFrame(update);
};
airshipLog('hud:mounted', {
mobile: true,
pieces: hud.querySelectorAll('.steam-piece').length,
});
requestAnimationFrame(update);
}
}