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70226df95d
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Add shipyard UI asset active.png
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2026-09-20 21:30:16 +00:00 |
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6734e055af
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Add shipyard UI asset upgrades.png
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2026-09-20 21:30:12 +00:00 |
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c88a126fbc
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Add shipyard UI asset ship_preview.png
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2026-09-20 21:30:08 +00:00 |
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fdb97fb123
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Add shipyard UI asset ship_selector.png
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2026-09-20 21:30:04 +00:00 |
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b9081adb2a
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Add shipyard UI asset title_banner.png
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2026-09-20 21:30:00 +00:00 |
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90b55fadd5
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Make progression and trade gameplay mobile compatible
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2026-09-20 19:53:27 +00:00 |
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3f3d4500cf
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Add merchant trade traffic and pirate raiding
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2026-09-20 19:45:33 +00:00 |
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8b5ba130d9
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Wire procedural world and progression into gameplay
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2026-09-20 19:06:45 +00:00 |
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ac07945e92
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Add procedural world and ship progression foundations
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2026-09-20 08:31:54 +00:00 |
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96b042a4c2
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Cycle dense clouds with changing wind
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2026-09-20 08:13:14 +00:00 |
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cc4011ff25
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Add dense cloud concealment
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2026-09-20 08:02:23 +00:00 |
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aff9f3f276
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Enable pirate friendly fire
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2026-09-20 07:54:25 +00:00 |
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b0b88f432c
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Add semi-random wind weather pattern
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2026-09-20 07:50:19 +00:00 |
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82eef3f26e
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Add rolling wind-driven clouds
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2026-09-20 07:47:40 +00:00 |
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f3eb0dfaaf
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Restore soft island collision
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2026-09-20 07:45:05 +00:00 |
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37509b6f50
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Make island collision a hard stop
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2026-09-20 07:43:50 +00:00 |
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2a3627fed0
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Add environmental wind and island physics
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2026-09-20 07:38:29 +00:00 |
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fa34292a2c
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Fix player smoke world-space emission
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2026-09-19 04:31:04 +00:00 |
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979485e762
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Add thrust-driven player smoke particles
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2026-09-19 04:16:36 +00:00 |
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781b4cbd34
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Drive player animation from forward thrust
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2026-09-19 04:08:56 +00:00 |
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fcba9c74ab
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Use four-frame rotating player airship
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2026-09-19 03:47:59 +00:00 |
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69e67b50e9
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Add four-frame player airship sprite sheet
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2026-09-19 03:47:36 +00:00 |
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e85920f4f3
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Use cannonball image for broadside projectiles
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2026-09-19 03:33:13 +00:00 |
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cdd5963e0f
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Add cannonball projectile asset
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2026-09-19 03:32:43 +00:00 |
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265e082b7b
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Fix shared pirate damage import
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2026-09-19 01:26:44 +00:00 |
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9adf91162a
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Tighten combat AI and HUD state flow
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2026-09-19 01:24:49 +00:00 |
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79f98ce568
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Raise top HUD stat overlays
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2026-09-19 01:12:35 +00:00 |
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63edc13268
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Tidy top stats text overlays
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2026-09-19 01:05:41 +00:00 |
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7c2b81d4fc
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Tidy health card text overlays
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2026-09-19 00:12:09 +00:00 |
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b352faf5f5
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Wire fresh player health sprite sheet
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2026-09-19 00:01:05 +00:00 |
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3ef3c721c4
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Add fresh player health sprite sheet
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2026-09-19 00:00:33 +00:00 |
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1c879345c0
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Match player and enemy health HUD styling
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2026-09-18 22:33:25 +00:00 |
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60369a24f3
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Fix player health HUD sprite alignment
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2026-09-18 22:13:07 +00:00 |
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9eb221cc76
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Repair high-resolution player health WebP payload
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2026-09-18 19:41:15 +00:00 |
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4ee9aa036b
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Sharpen player health HUD
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2026-09-18 11:39:50 +00:00 |
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7395b5b125
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Render player health from crisp individual frames
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2026-09-18 07:39:56 +00:00 |
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618a881268
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Resolve projectile collisions by explicit owner tag
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2026-09-18 07:08:13 +00:00 |
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cc06e73e59
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Keep player entity stable after non-lethal hits
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2026-09-18 06:41:47 +00:00 |
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c7188e4f8f
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Consume processed pirate shots reliably
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2026-09-18 06:32:23 +00:00 |
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e0508c0d43
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Map HUD to game state and animate player hits
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2026-09-18 06:25:21 +00:00 |
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bb959832c4
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Show reload state and pirate classes in HUD
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2026-09-18 05:46:33 +00:00 |
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f07c8117a6
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Use class max hull in legacy HUD
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2026-09-18 05:45:53 +00:00 |
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d5cd19cdb1
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Add pirate classes separation and control tuning
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2026-09-18 05:45:32 +00:00 |
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f85dfe4798
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Add pirate class and separation config
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2026-09-18 05:44:58 +00:00 |
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640fbd8577
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Add high-res player health frame 03
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2026-09-18 05:29:55 +00:00 |
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d786a1a416
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Restore verified player health sheet
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2026-09-18 05:28:45 +00:00 |
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6e964241cc
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Add high-res player health frame 02
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2026-09-18 05:28:36 +00:00 |
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d55bbf3309
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Use analog helm and independent broadsides
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2026-09-18 05:28:24 +00:00 |
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ff99f4e8c8
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Add high-res player health frame 00
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2026-09-18 05:27:22 +00:00 |
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ea12250556
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Render player health at native resolution
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2026-09-18 05:25:37 +00:00 |
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