79 Commits

Author SHA1 Message Date
ebeb5e0d1b Add wide-screen responsive HUD layout 2026-09-18 00:47:35 +00:00
39c13fbeb4 Use tested queued hit processor 2026-09-18 00:40:19 +00:00
4ff7edd030 Extract queued player hit processing 2026-09-18 00:40:07 +00:00
42ebf6a763 Reduce helm knob size and travel 2026-09-18 00:38:04 +00:00
dc0b7f9591 Add scene heartbeat diagnostics 2026-09-18 00:35:28 +00:00
44663ba869 Add HUD asset diagnostics 2026-09-18 00:34:18 +00:00
8941fe662c Add combat diagnostics and testable hit reducer 2026-09-18 00:33:55 +00:00
f03ff1e0cd Extract testable combat hit logic 2026-09-18 00:33:00 +00:00
545e94dddc Add structured runtime diagnostics 2026-09-18 00:32:56 +00:00
c9beda6ea0 Use split frame and movable helm knob 2026-09-18 00:29:25 +00:00
4e2a4d7318 Add movable helm knob asset 2026-09-18 00:28:33 +00:00
cc38567dd3 Add fixed helm frame asset 2026-09-18 00:28:28 +00:00
a1f675194a Queue player hits outside physics overlap 2026-09-18 00:13:06 +00:00
2f837d15e6 Isolate player hit collision from impact FX 2026-09-18 00:10:23 +00:00
beb8b976d3 Repair truncated top HUD WebP 2026-09-18 00:09:23 +00:00
7dc08d851f Restore stable player hit collision path 2026-09-18 00:05:07 +00:00
36823472ed Use direct WebP cannon image 2026-09-18 00:03:54 +00:00
0510a1b144 Use direct HUD image modules 2026-09-18 00:03:50 +00:00
f866a02838 Stabilise pirate projectile hits on player 2026-09-17 23:57:05 +00:00
fbf5791845 Use static HUD assets and fixed compass frame 2026-09-17 23:56:47 +00:00
4d9f9991b7 Use blob URL for cannon buttons on iOS 2026-09-17 23:49:34 +00:00
f99b4c6a0b Export cannon roundel base64 2026-09-17 23:49:30 +00:00
a8fe774382 Sync helm sprite sheet to steering keys 2026-09-17 23:45:52 +00:00
61c945d7a6 Clip cannon controls to round medallions 2026-09-17 23:36:28 +00:00
8a1dd4f7b1 Assemble Safari-safe cannon roundel 2026-09-17 23:36:22 +00:00
b84ba244b6 Add cannon roundel data chunk 4 2026-09-17 23:36:07 +00:00
5f626e0515 Add cannon roundel data chunk 3 2026-09-17 23:35:37 +00:00
27c523273c Add cannon roundel data chunk 2 2026-09-17 23:35:05 +00:00
2ad9865549 Add cannon roundel data chunk 1 2026-09-17 23:34:42 +00:00
4266af92a4 Fix Safari-safe cannon roundel asset 2026-09-17 23:33:31 +00:00
461ce2cca3 Use round cannon controls on mobile 2026-09-17 23:27:48 +00:00
3b93798e5b Add round cannon control asset 2026-09-17 23:27:04 +00:00
ca6077d5d6 Disable legacy Phaser HUD on mobile 2026-09-17 23:19:40 +00:00
c6633992cc Lower and stabilise mobile helm 2026-09-17 23:17:04 +00:00
6555caca58 Fix pirate cannon impact feedback on player 2026-09-17 23:13:47 +00:00
6b21c1ce6f Remove unused helm transfer fragment 2026-09-17 23:11:50 +00:00
c4bf5cfcef Use joystick sprite sheet for helm control 2026-09-17 23:11:32 +00:00
7de41ab9ba Use helm joystick sprite sheet 2026-09-17 23:10:53 +00:00
253ae570ec Add helm sprite sheet chunk 1 2026-09-17 23:10:14 +00:00
7bce82aaf7 Fix mobile HUD asset slices 2026-09-17 23:03:38 +00:00
974284c624 Use component steampunk controller HUD 2026-09-17 22:55:48 +00:00
820abc86e8 Add controller radar asset 2026-09-17 22:54:01 +00:00
cd1e1490a5 Add controller top HUD asset 2026-09-17 22:52:52 +00:00
a97cf6a5bd Add controller cannon asset 2026-09-17 22:50:47 +00:00
a48323d829 Add controller helm asset 2026-09-17 22:50:03 +00:00
3cb24e7e5e Add controller right control asset 2026-09-17 22:49:28 +00:00
bb29ce78c1 Add controller left status asset 2026-09-17 22:48:42 +00:00
36d81c55a1 Enable steampunk mobile HUD 2026-09-17 22:35:29 +00:00
33708515a0 Wire steampunk mobile HUD overlay 2026-09-17 22:34:34 +00:00
28cd0642b7 Assemble steampunk mobile HUD asset 2026-09-17 22:33:50 +00:00