73 Commits

Author SHA1 Message Date
d661af3ec7 Align rotating mission board assertion 2026-09-21 01:12:40 +00:00
0a4975fe96 Update progression wiring assertions 2026-09-21 01:11:50 +00:00
2c4cb471ab Expose mission trade salvage and repair progression 2026-09-21 01:10:59 +00:00
acb5126389 Connect mission salvage and trade progression systems 2026-09-21 01:09:46 +00:00
846af246d9 Fix dock panel visibility on mobile 2026-09-21 00:55:19 +00:00
a8fcab58eb Fix dock touch interaction rerender loop 2026-09-21 00:45:28 +00:00
d2d7ce3168 Align dock hub wiring assertion 2026-09-21 00:02:40 +00:00
364a20e9b2 Add dock hub with missions trade and shipyard 2026-09-21 00:01:49 +00:00
bb302b0ac7 Clarify upgrade tiers and salvage recovery 2026-09-20 23:48:27 +00:00
0316acf702 Polish mobile shipyard from device screenshots 2026-09-20 22:23:01 +00:00
8cd5950d14 Update shipyard integration assertions 2026-09-20 21:34:35 +00:00
9a8e0d4a00 Wire shipyard UI into progression 2026-09-20 21:33:46 +00:00
90b55fadd5 Make progression and trade gameplay mobile compatible 2026-09-20 19:53:27 +00:00
39d881d375 Update concealment test for merchant targeting 2026-09-20 19:46:20 +00:00
3f3d4500cf Add merchant trade traffic and pirate raiding 2026-09-20 19:45:33 +00:00
8f2c10fdc4 Align smoke test with upgrade-aware thrust 2026-09-20 19:08:33 +00:00
8cc479fdee Update gameplay wiring tests for procedural systems 2026-09-20 19:07:47 +00:00
ac07945e92 Add procedural world and ship progression foundations 2026-09-20 08:31:54 +00:00
96b042a4c2 Cycle dense clouds with changing wind 2026-09-20 08:13:14 +00:00
cc4011ff25 Add dense cloud concealment 2026-09-20 08:02:23 +00:00
aff9f3f276 Enable pirate friendly fire 2026-09-20 07:54:25 +00:00
b0b88f432c Add semi-random wind weather pattern 2026-09-20 07:50:19 +00:00
82eef3f26e Add rolling wind-driven clouds 2026-09-20 07:47:40 +00:00
f3eb0dfaaf Restore soft island collision 2026-09-20 07:45:05 +00:00
37509b6f50 Make island collision a hard stop 2026-09-20 07:43:50 +00:00
2a3627fed0 Add environmental wind and island physics 2026-09-20 07:38:29 +00:00
fa34292a2c Fix player smoke world-space emission 2026-09-19 04:31:04 +00:00
979485e762 Add thrust-driven player smoke particles 2026-09-19 04:16:36 +00:00
781b4cbd34 Drive player animation from forward thrust 2026-09-19 04:08:56 +00:00
fcba9c74ab Use four-frame rotating player airship 2026-09-19 03:47:59 +00:00
e85920f4f3 Use cannonball image for broadside projectiles 2026-09-19 03:33:13 +00:00
3f86d45bd3 Align hit reaction wiring test with shared damage constant 2026-09-19 01:25:35 +00:00
9adf91162a Tighten combat AI and HUD state flow 2026-09-19 01:24:49 +00:00
79f98ce568 Raise top HUD stat overlays 2026-09-19 01:12:35 +00:00
63edc13268 Tidy top stats text overlays 2026-09-19 01:05:41 +00:00
7c2b81d4fc Tidy health card text overlays 2026-09-19 00:12:09 +00:00
b352faf5f5 Wire fresh player health sprite sheet 2026-09-19 00:01:05 +00:00
1c879345c0 Match player and enemy health HUD styling 2026-09-18 22:33:25 +00:00
60369a24f3 Fix player health HUD sprite alignment 2026-09-18 22:13:07 +00:00
4ee9aa036b Sharpen player health HUD 2026-09-18 11:39:50 +00:00
7395b5b125 Render player health from crisp individual frames 2026-09-18 07:39:56 +00:00
3612b502bb Align projectile lifecycle wiring test 2026-09-18 07:09:21 +00:00
618a881268 Resolve projectile collisions by explicit owner tag 2026-09-18 07:08:13 +00:00
f39b13dcac Align player hit FX test with safe reaction 2026-09-18 06:43:25 +00:00
cc06e73e59 Keep player entity stable after non-lethal hits 2026-09-18 06:41:47 +00:00
c7188e4f8f Consume processed pirate shots reliably 2026-09-18 06:32:23 +00:00
07114e85dc Update reload HUD wiring test 2026-09-18 06:26:43 +00:00
e0508c0d43 Map HUD to game state and animate player hits 2026-09-18 06:25:21 +00:00
6b7cf5cdaf Align player health resolution guard with asset 2026-09-18 05:49:10 +00:00
87bf4a4f5e Update combat and control wiring coverage 2026-09-18 05:47:14 +00:00