|
|
ee35b420b9
|
Add UI v2 segmented-tabs.svg
|
2026-09-21 01:21:18 +00:00 |
|
|
|
6bbd0a2199
|
Add UI v2 dock-header.svg
|
2026-09-21 01:21:15 +00:00 |
|
|
|
d661af3ec7
|
Align rotating mission board assertion
|
2026-09-21 01:12:40 +00:00 |
|
|
|
0a4975fe96
|
Update progression wiring assertions
|
2026-09-21 01:11:50 +00:00 |
|
|
|
2c4cb471ab
|
Expose mission trade salvage and repair progression
|
2026-09-21 01:10:59 +00:00 |
|
|
|
acb5126389
|
Connect mission salvage and trade progression systems
|
2026-09-21 01:09:46 +00:00 |
|
|
|
846af246d9
|
Fix dock panel visibility on mobile
|
2026-09-21 00:55:19 +00:00 |
|
|
|
a8fcab58eb
|
Fix dock touch interaction rerender loop
|
2026-09-21 00:45:28 +00:00 |
|
|
|
d2d7ce3168
|
Align dock hub wiring assertion
|
2026-09-21 00:02:40 +00:00 |
|
|
|
364a20e9b2
|
Add dock hub with missions trade and shipyard
|
2026-09-21 00:01:49 +00:00 |
|
|
|
2488de8d96
|
Add responsive dock hub UI
|
2026-09-21 00:00:26 +00:00 |
|
|
|
c8ced60086
|
Add dock economy and mission systems
|
2026-09-21 00:00:23 +00:00 |
|
|
|
bb302b0ac7
|
Clarify upgrade tiers and salvage recovery
|
2026-09-20 23:48:27 +00:00 |
|
|
|
0316acf702
|
Polish mobile shipyard from device screenshots
|
2026-09-20 22:23:01 +00:00 |
|
|
|
8cd5950d14
|
Update shipyard integration assertions
|
2026-09-20 21:34:35 +00:00 |
|
|
|
9a8e0d4a00
|
Wire shipyard UI into progression
|
2026-09-20 21:33:46 +00:00 |
|
|
|
35c9bb9bc8
|
Add responsive shipyard overlay
|
2026-09-20 21:33:09 +00:00 |
|
|
|
e24fd35e86
|
Add shipyard UI asset close_button.png
|
2026-09-20 21:30:19 +00:00 |
|
|
|
70226df95d
|
Add shipyard UI asset active.png
|
2026-09-20 21:30:16 +00:00 |
|
|
|
6734e055af
|
Add shipyard UI asset upgrades.png
|
2026-09-20 21:30:12 +00:00 |
|
|
|
c88a126fbc
|
Add shipyard UI asset ship_preview.png
|
2026-09-20 21:30:08 +00:00 |
|
|
|
fdb97fb123
|
Add shipyard UI asset ship_selector.png
|
2026-09-20 21:30:04 +00:00 |
|
|
|
b9081adb2a
|
Add shipyard UI asset title_banner.png
|
2026-09-20 21:30:00 +00:00 |
|
|
|
90b55fadd5
|
Make progression and trade gameplay mobile compatible
|
2026-09-20 19:53:27 +00:00 |
|
|
|
39d881d375
|
Update concealment test for merchant targeting
|
2026-09-20 19:46:20 +00:00 |
|
|
|
3f3d4500cf
|
Add merchant trade traffic and pirate raiding
|
2026-09-20 19:45:33 +00:00 |
|
|
|
8f2c10fdc4
|
Align smoke test with upgrade-aware thrust
|
2026-09-20 19:08:33 +00:00 |
|
|
|
8cc479fdee
|
Update gameplay wiring tests for procedural systems
|
2026-09-20 19:07:47 +00:00 |
|
|
|
8b5ba130d9
|
Wire procedural world and progression into gameplay
|
2026-09-20 19:06:45 +00:00 |
|
|
|
ac07945e92
|
Add procedural world and ship progression foundations
|
2026-09-20 08:31:54 +00:00 |
|
|
|
96b042a4c2
|
Cycle dense clouds with changing wind
|
2026-09-20 08:13:14 +00:00 |
|
|
|
cc4011ff25
|
Add dense cloud concealment
|
2026-09-20 08:02:23 +00:00 |
|
|
|
aff9f3f276
|
Enable pirate friendly fire
|
2026-09-20 07:54:25 +00:00 |
|
|
|
b0b88f432c
|
Add semi-random wind weather pattern
|
2026-09-20 07:50:19 +00:00 |
|
|
|
82eef3f26e
|
Add rolling wind-driven clouds
|
2026-09-20 07:47:40 +00:00 |
|
|
|
f3eb0dfaaf
|
Restore soft island collision
|
2026-09-20 07:45:05 +00:00 |
|
|
|
37509b6f50
|
Make island collision a hard stop
|
2026-09-20 07:43:50 +00:00 |
|
|
|
2a3627fed0
|
Add environmental wind and island physics
|
2026-09-20 07:38:29 +00:00 |
|
|
|
fa34292a2c
|
Fix player smoke world-space emission
|
2026-09-19 04:31:04 +00:00 |
|
|
|
979485e762
|
Add thrust-driven player smoke particles
|
2026-09-19 04:16:36 +00:00 |
|
|
|
781b4cbd34
|
Drive player animation from forward thrust
|
2026-09-19 04:08:56 +00:00 |
|
|
|
fcba9c74ab
|
Use four-frame rotating player airship
|
2026-09-19 03:47:59 +00:00 |
|
|
|
69e67b50e9
|
Add four-frame player airship sprite sheet
|
2026-09-19 03:47:36 +00:00 |
|
|
|
e85920f4f3
|
Use cannonball image for broadside projectiles
|
2026-09-19 03:33:13 +00:00 |
|
|
|
cdd5963e0f
|
Add cannonball projectile asset
|
2026-09-19 03:32:43 +00:00 |
|
|
|
265e082b7b
|
Fix shared pirate damage import
|
2026-09-19 01:26:44 +00:00 |
|
|
|
3f86d45bd3
|
Align hit reaction wiring test with shared damage constant
|
2026-09-19 01:25:35 +00:00 |
|
|
|
9adf91162a
|
Tighten combat AI and HUD state flow
|
2026-09-19 01:24:49 +00:00 |
|
|
|
79f98ce568
|
Raise top HUD stat overlays
|
2026-09-19 01:12:35 +00:00 |
|
|
|
63edc13268
|
Tidy top stats text overlays
|
2026-09-19 01:05:41 +00:00 |
|