Update reload HUD wiring test
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@ -180,9 +180,8 @@ test('mobile cannon HUD shows independent reload progress', async () => {
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assert.match(source, /data-steam="port-reload"/);
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assert.match(source, /data-steam="starboard-reload"/);
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assert.match(source, /scene\.playerBroadsideReloadMs \|\| 850/);
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assert.match(source, /scene\.lastPlayerShot\?\.port/);
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assert.match(source, /scene\.lastPlayerShot\?\.starboard/);
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assert.match(source, /state\.reload\?\.port/);
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assert.match(source, /state\.reload\?\.starboard/);
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});
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