Update reload HUD wiring test

This commit is contained in:
Admin 2026-09-18 06:26:43 +00:00
parent e0508c0d43
commit 07114e85dc

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@ -180,9 +180,8 @@ test('mobile cannon HUD shows independent reload progress', async () => {
assert.match(source, /data-steam="port-reload"/); assert.match(source, /data-steam="port-reload"/);
assert.match(source, /data-steam="starboard-reload"/); assert.match(source, /data-steam="starboard-reload"/);
assert.match(source, /scene\.playerBroadsideReloadMs \|\| 850/); assert.match(source, /state\.reload\?\.port/);
assert.match(source, /scene\.lastPlayerShot\?\.port/); assert.match(source, /state\.reload\?\.starboard/);
assert.match(source, /scene\.lastPlayerShot\?\.starboard/);
}); });